Simple Things to Optimize Your Unity Game

During the development of one of our recent games, Parkour Sprinter, there were a few simple things we had done to increase the performance of our Android port. Here are a few of them. Use mobile shaders When you are using many shaders (and especially complex ones), they can take up a lot of performance …

Continue reading Simple Things to Optimize Your Unity Game

Game Development Time-lapse of Parkour Sprinter

I thought it would be interesting to track the journey of the game from its first few features to its final form. The game was made in Unity. https://www.youtube.com/watch?v=_rq8f5rygGU ' The game was recorded using Unity's free recorder tool that lets you record straight from the editor in 60fps HD. As always, if you have …

Continue reading Game Development Time-lapse of Parkour Sprinter

Effortlessly Record Your Unity Games From The Editor

Many developers struggle with using third party software to record footage of their games in Unity, but did you know that Unity provides you with an effortless tool to do this? With Unity Recorder, you can painlessly get 4K, 60 FPS videos at the press of the button. Not only that, but it also automatically …

Continue reading Effortlessly Record Your Unity Games From The Editor